I'm Principal Engineer at Palestar, leading the revival of DarkSpace — a space-combat MMO that has been online since 2001 — onto a modernised engine with a Direct3D 12 renderer, x64 builds and Linux servers. At NMI I'm Director of Integration & Product Support, working across card-present, card-not-present and 3-D Secure payments.
When I'm not coding, I'm usually playing games — either MMOs or racing sims, whatever takes my current fancy.
Fintech
payments specialist